WHAT WE DO
WHO WE ARE
Our aim is to give proper education to those, who are working or willing to enter to the furniture industry and in need for learning a secondary language.
We are developing a terminology focused on each of the work fields, which are going to help our students getting into a better jobseeker position.
One of the tools is FLAME online course, which integrates information and communication technologies (ICTs).
"Open and innovative education, training and youth work, integrated in the digital age".
The project will promote the use of new technologies for improving education and learning, such as online games, which will be used in the online FLAME course. Indeed, some studies have shown that interactive play is a more effective and powerful learning tool than the classical learning model, especially for young students.
The project is in line with the 3 objectives set by ET 2020 to address challenges in education and training systems by 2020: making lifelong learning and mobility a reality, improving the quality and efficiency of education and training and promoting equity, social cohesion, and active citizenship
WHICH BOX FITS TO YOU?
Students of initial and continuous VET willing to enter the market in countries different from the one of their education
Professionals from other sectors aiming to reroute their career and need to learn the sector jargon
Professionals with experience in the furniture sector that need to improve their foreign language competence in order to gain job mobility